

It’s a multiplayer crime game that hopes to recreate both the gunfights of Heat when a job goes wrong (or everyone becomes deliberately trigger-happy) and the perfectly planned heists and infiltrations of Mission Impossible or Topkapi. What else should I be playing if I like this: Metal Gear Solid 2 will take you back to the source while Mark of the Ninja’s view cones and gadgets are evidence of a somewhat similar feel to stealth, though from a different perspective. Where can I buy it: Direct from the developers, Steam. Read more: Our Review, Our Preview, an interview with Bithell focusing on the game’s repurposing of the Robin Hood story and an earlier interview about the game. Bithell wanted Volume’s level designer to feel like playing with Lego and the game’s visuals are at least partly inspired by Metal Gear’s VR missions. Notes: The game itself and the creation suite in particular were inspired by Metal Gear Solid 2, specifically the Substance disc, which showed Hideo Kojima designing prototype levels using Lego.

While the punishing instant failures and puzzle-like one-solution construction of some levels makes the game seem restrictive, the tools available are entirely capable of hosting levels that support reactive play that relies on improvisation. There are tools to distract and deter, and a neat balance between empowering the player and ensuring that they are still anxious and vulnerable. It’s a game that encourages planning, providing the player with plenty of information about patrol routes and enemy line of sight before asking them to commit to a course of action. Where Volume shines though, it shines bright. With Volume, the scales tipped in the opposite direction: the stealth mechanics and level-building tools are as solid an expression of pure stealth gaming as you could hope for, but the story and voice acting feel overworked. He’d intended to make a brilliant game and hadn’t cared about the story all that much until late in the process. When we spoke to Mike Bithell about his (then) upcoming stealth game, he described his first release, minimalist puzzle-platformer Thomas Was Alone, as a so-so game with a good story. You can navigate the list by clicking the links below or by following the next page button at the bottom of each page.
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Or if you've suddenly had second thoughts, why not try our regularly updated list of the best PC games you can play right now. That's not a snub toward any particular game or series, it's simply a way to exercise control and give the 25 games below some contextual meaning.


Even if you can choose to attack every enemy base with nothing but a knife and a (silent) prayer if you decide to leave your rocket launcher at home, that doesn't mean the game is due for consideration on this list. That's partly because stealth is an option in so many games now that worlds are becoming more open that an argument could be made for almost any action game you care to mention. Most of the games listed are pure, or tend toward purity. In those games, there are usually several approaches to any given scenario and being spotted often simply causes the game to shift gears rather than stalling or spinning out of control. Diluted stealth games are those in which creeping around in the shadows and avoiding contact with enemies, or incapacitating them without being spotted, is one of several options. A pure stealth game is one in which the player has no alternative to sneaking and hiding, and in which combat is at best a frantic and painful last resort, and at worst is cause for immediate failure. Stealth games fall into various categories but I tend to think of them as either 'pure' or 'diluted'. Stay low, keep quiet and we'll make it to the end. There are sneaking missions, grand thefts, assassinations, escapes and infiltrations. I have Bitcoin.Below you will find the 25 best stealth games ever released on PC. DO NOT EMAIL US BEGGING FOR NEW GAMES, LASTEST UPDATES OR PATCHES! YOU WILL BE IGNORED. Please email us at and let us know how you want to donate and we will provide more details. I want to donate via PayPal, credit/debit card or another cryptocurrency. See below for more information on each option. You may donate via PayPal, credit/debit card, Bitcoin and other cryptocurrencies. Total expenses are €91 (or $109) per month. We are currently using over 9TB of storage. All games found on this site are archived on a high-speed storage server in a data center. Donate Do you love this site? Then donate to help keep it alive! So, how can YOU donate?Įach donation is used to help cover operating expenses (storage server, two seedboxes, VPN tunnel and hosting).
